Live 102,314 players 11,909 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Szuflandia Onlineright now
Celebrity profile

Szuflandia

Online 109.230.243.159:10900 checked 11m ago

moddedoxidepve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,327top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Szuflandia?

You'll find Szuflandia on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Szuflandia mean?

For the server browser, Szuflandia lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Szuflandia rank against other Rust servers?

The last seven days of player hours place Szuflandia at #15,327, in the top 69% of all ranked servers.

How many players are on Szuflandia right now?

0 players are on Szuflandia at the moment, out of 50 slots. The seven-day average sits at 0 players.

Server facts

Is Szuflandia online, and how reliable is it?

Right now, Szuflandia is up and running. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Szuflandia run smoothly?

Average server fps for the last 48 hours was 10, and it never went below 10. At its peak it held 66,413 entities: buildings, deployables and all the rest. Memory use peaked at 2,126 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Szuflandia located?

There is no region from Szuflandia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.230.243.159:10900.

Which Rust version is Szuflandia on?

On Windows, Szuflandia runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on Szuflandia when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on Szuflandia?

Szuflandia wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 23 hours is when the present world was made.

Rules and settings

Which map does Szuflandia run?

A procedural map of 3,500 with seed 6738 is what Szuflandia runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Szuflandia?

Nothing in the name tells you the gather rate on Szuflandia. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Szuflandia?

Enter client.connect 109.230.243.159:10900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.