2x Modular Suite [TEST]
Offline 109.78.139.136:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 2x Modular Suite [TEST]?
These are the Rust Pop Watch lists that include 2x Modular Suite [TEST]: 2x Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2x Modular Suite [TEST] mean?
The game's server browser picks up these tags from 2x Modular Suite [TEST]: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 2x Modular Suite [TEST] rank against other Rust servers?
Player hours over the last week rank 2x Modular Suite [TEST] at #13,855, within the top 60% of ranked servers.
How many players are on 2x Modular Suite [TEST] right now?
Offline now, 2x Modular Suite [TEST] was last spotted 34 days 20 hours ago.
Server facts
Is 2x Modular Suite [TEST] online, and how reliable is it?
Down at the moment: 2x Modular Suite [TEST] was last seen 34 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 22 September 2026.
Where is 2x Modular Suite [TEST] located?
No region is published by 2x Modular Suite [TEST]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.78.139.136:28015.
Which Rust version is 2x Modular Suite [TEST] on?
Rust network protocol 2633 and build 164530 is the version 2x Modular Suite [TEST] runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on 2x Modular Suite [TEST]?
The record of 2x Modular Suite [TEST]'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 20 hours.
The rules
Which map does 2x Modular Suite [TEST] run?
The map on 2x Modular Suite [TEST] is procedural, made by the game.
What are the rules and settings on 2x Modular Suite [TEST]?
The name says it: 2x Modular Suite [TEST] gathers at 2x. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join 2x Modular Suite [TEST]?
Enter client.connect 109.78.139.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.