Rust_Server111
Offline 110.134.209.178:28015 checked 16h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust_Server111?
You'll find Rust_Server111 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust_Server111 mean?
For the server browser, Rust_Server111 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust_Server111 rank against other Rust servers?
The last seven days of player hours place Rust_Server111 at #7,022, in the top 32% of all ranked servers.
How many players are on Rust_Server111 right now?
Offline now, Rust_Server111 was last spotted 16 hours ago. Averaging 1 players across seven days, it topped out at 1. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is Rust_Server111 online, and how reliable is it?
The server Rust_Server111 is not online now; 16 hours have passed since it was last seen. Over the last 1 full day it was up 42% of the time, 10 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Rust_Server111 located?
No region is published by Rust_Server111. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 110.134.209.178:28015.
Which Rust version is Rust_Server111 on?
On Windows, Rust_Server111 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust_Server111?
Rust_Server111's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 2 days 16 hours.
Rules and settings
Which map does Rust_Server111 run?
The map on Rust_Server111 is procedural, made by the game.
What are the rules and settings on Rust_Server111?
No gather rate appears in the name of Rust_Server111. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Rust_Server111?
The console method: start Rust, press F1, and type client.connect 110.134.209.178:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.