[大雄PVE] | 技能/强化/据点 | 死亡不掉
Online EA 110.42.47.81:28015 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:05 UTC26d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The rustdx.cn hostname from [大雄PVE] | 技能/强化/据点 | 死亡不掉 is used by no other server we track.
Which Rust Pop Watch lists and filters include [大雄PVE] | 技能/强化/据点 | 死亡不掉?
These are the Rust Pop Watch lists that include [大雄PVE] | 技能/强化/据点 | 死亡不掉: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉 mean?
For the server browser, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [大雄PVE] | 技能/强化/据点 | 死亡不掉 rank against other Rust servers?
For the last seven days of player hours, [大雄PVE] | 技能/强化/据点 | 死亡不掉 sits at #2,520, inside the top 11% of ranked servers and at #264 in Asia.
How many players are on [大雄PVE] | 技能/强化/据点 | 死亡不掉 right now?
The current tally at [大雄PVE] | 技能/强化/据点 | 死亡不掉: 1 players across 100 slots. Averaging 2 players across seven days, it topped out at 6. Look at 07:00 UTC: that was the busiest point of the last 48 hours, at 5 players on average.
Server details
Is [大雄PVE] | 技能/强化/据点 | 死亡不掉 online, and how reliable is it?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 is live at the moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 14 September 2026.
Does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run smoothly?
The 48-hour average was 144 server fps, with a low of 99. Entities reached a maximum of 138,613: buildings, deployables and everything else. The highest memory usage was 7,152 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [大雄PVE] | 技能/强化/据点 | 死亡不掉 located?
With its EA tag, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 110.42.47.81:28015.
Which Rust version is [大雄PVE] | 技能/强化/据点 | 死亡不掉 on?
On Windows, [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [大雄PVE] | 技能/强化/据点 | 死亡不掉 when wipe day comes around?
Recent wipes averaged a peak of 15 players at their busiest. The latest wipe's crowd was busiest 12 hours after it began.
What is the wipe schedule on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Once a month is the whole wipe story for [大雄PVE] | 技能/强化/据点 | 死亡不掉, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 26 days 1 hours. Its tags commit to wipes each month.
Map and rules
Which map does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
The procedural map on [大雄PVE] | 技能/强化/据点 | 死亡不掉 measures 4,250 and comes from the game with seed 1598302675. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
No gather rate appears in the name of [大雄PVE] | 技能/强化/据点 | 死亡不掉. Eight players per group: that is the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The console method: start Rust, press F1, and type client.connect 110.42.47.81:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rustdx.cn.
