Live 32,606 players 11,647 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local_Offline_Server Off dutyoffline
Celebrity profile

Local_Offline_Server

Offline 110.53.234.183:28015 checked 44d ago

Get on the guest list

Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,025no region published
Region–no continent published · group 8, the default
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Local_Offline_Server?

These Rust Pop Watch lists include Local_Offline_Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Offline_Server mean?

These are the tags Local_Offline_Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Local_Offline_Server rank against other Rust servers?

The last seven days of player hours place Local_Offline_Server at #15,025, in the top – of all ranked servers.

How many players are on Local_Offline_Server right now?

Local_Offline_Server went quiet 44 days 11 hours ago and is offline at the moment.

Server facts

Is Local_Offline_Server online, and how reliable is it?

Down at the moment: Local_Offline_Server was last seen 44 days 11 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 14 September 2026.

Where is Local_Offline_Server located?

No region is published by Local_Offline_Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 110.53.234.183:28015.

Which Rust version is Local_Offline_Server on?

Rust network protocol 2633 and build 163794 is the version Local_Offline_Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Local_Offline_Server?

The record of Local_Offline_Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 44 days 20 hours.

The rules

Which map does Local_Offline_Server run?

The map on Local_Offline_Server is procedural, made by the game.

What are the rules and settings on Local_Offline_Server?

The name of Local_Offline_Server says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is off.

Join up

How do I join Local_Offline_Server?

Enter client.connect 110.53.234.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp1
Max players There are 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs163794
Build It's on game build 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.