Local_Offline_Server
Offline 110.53.234.92:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local_Offline_Server?
These Rust Pop Watch lists include Local_Offline_Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Offline_Server mean?
For the server browser, Local_Offline_Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Local_Offline_Server rank against other Rust servers?
Player hours over the last week rank Local_Offline_Server at #12,918, within the top – of ranked servers.
How many players are on Local_Offline_Server right now?
The last sighting of Local_Offline_Server was 44 days 15 hours ago, and it is offline now.
Server details
Is Local_Offline_Server online, and how reliable is it?
The server Local_Offline_Server is not online now; 44 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is Local_Offline_Server located?
No region is published by Local_Offline_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 110.53.234.92:28015.
Which Rust version is Local_Offline_Server on?
Rust network protocol 2633 and build 163794 is the version Local_Offline_Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Local_Offline_Server?
Too few wipes are on record for Local_Offline_Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 44 days 17 hours.
Map and rules
Which map does Local_Offline_Server run?
Local_Offline_Server uses a procedural map, which the game generates.
What are the rules and settings on Local_Offline_Server?
The name of Local_Offline_Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Join up
How do I join Local_Offline_Server?
The console method: start Rust, press F1, and type client.connect 110.53.234.92:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.