test
Offline 111.185.1.104:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 15:27 UTC42d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does test rank against other Rust servers?
Player hours over the last week rank test at #13,286, within the top – of ranked servers.
How many players are on test right now?
test went quiet 41 days 1 hours ago and is offline at the moment.
About the server
Is test online, and how reliable is it?
test shows as offline, last spotted 41 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is test located?
There is no region from test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 111.185.1.104:28015.
Which Rust version is test on?
Rust network protocol 2633 and build 163794 is the version test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on test when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 42 days 3 hours is when the present world was made.
Map and rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join test?
The console method: start Rust, press F1, and type client.connect 111.185.1.104:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.