test008
Offline 113.250.135.142:28715 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test008?
These are the Rust Pop Watch lists that include test008: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on test008 mean?
For the server browser, test008 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rEA (Region code): Coded to region EA; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test008 rank against other Rust servers?
Player hours over the last week rank test008 at #11,191, within the top 50% of ranked servers.
How many players are on test008 right now?
Offline now, test008 was last spotted 4 days 14 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is test008 online, and how reliable is it?
The server test008 is not online now; 4 days 14 hours have passed since it was last seen. Out of 120 hours in the last 5 full days, it was online for 2, a 2% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is test008 located?
There is no region from test008. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 113.250.135.142:28715.
Which Rust version is test008 on?
On Windows, test008 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on test008?
The record of test008's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 14 days 10 hours.
The rules
What are the rules and settings on test008?
No gather rate appears in the name of test008. Eight players per group: that is the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join test008?
The console method: start Rust, press F1, and type client.connect 113.250.135.142:28715. Launch Rust on this page is another way, opening Rust via Steam and connecting.