TestServer
Offline 114.223.140.25:10241 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
You'll find TestServer on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,624, in the top 62% of all ranked servers. It comes in at #592 among quad servers.
How many players are on TestServer right now?
The last sighting of TestServer was 18 days 21 hours ago, and it is offline now.
About the server
Is TestServer online, and how reliable is it?
Down at the moment: TestServer was last seen 18 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 114.223.140.25:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TestServer?
TestServer's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 7 hours.
Rules and settings
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 114.223.140.25:10241. Launch Rust on this page is another way, opening Rust via Steam and connecting.