TestServer
Offline 114.224.142.169:10241 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
These Rust Pop Watch lists include TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts4 (Group limit): No team can exceed 4 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,843, in the top 61% of all ranked servers. The quad field places it at #608.
How many players are on TestServer right now?
TestServer went quiet 25 days 2 hours ago and is offline at the moment.
Server details
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 25 days 2 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 4 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 114.224.142.169:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 12 hours.
Rules and settings
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. The cap on groups is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join TestServer?
Enter client.connect 114.224.142.169:10241 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.