Pinny Test
Offline 114.44.7.38:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:48 UTC23d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pinny Test?
These are the Rust Pop Watch lists that include Pinny Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
These are the tags Pinny Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Pinny Test rank against other Rust servers?
Player hours over the last week rank Pinny Test at #10,954, within the top 48% of ranked servers.
How many players are on Pinny Test right now?
Pinny Test went quiet 23 days 19 hours ago and is offline at the moment.
Server facts
Is Pinny Test online, and how reliable is it?
Down at the moment: Pinny Test was last seen 23 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Pinny Test located?
There is no region from Pinny Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 114.44.7.38:28015.
Which Rust version is Pinny Test on?
Rust network protocol 2634 and build 166652 is the version Pinny Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Pinny Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 4 players. The latest wipe's crowd was busiest 2 hours after it began.
What is the wipe schedule on Pinny Test?
Pinny Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 21 hours.
Map and rules
Which map does Pinny Test run?
Generated by the game with seed 2128749943, the map on Pinny Test is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Pinny Test?
The name of Pinny Test says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Pinny Test?
The console method: start Rust, press F1, and type client.connect 114.44.7.38:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.