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Camera-shy: no banner published [AU/NZ] Sydney #2 Small 3k custom map minis on roads Onlineright now
Celebrity profile · OC

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 8m ago

weekly wipes vanillaoxidepremium
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Vital stats

Players now 0/ 60 slots 0% full steadyagainst this time yesterday
7-day average1peak 5
Rank#3,594top 16% · #94 in OC
RegionOCOC · group 8, the default
Last wipe5d agoweekly schedule
Next wipe1d 13hThu 29 Oct, 18:58 UTC
The rise

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 1d 13h. Every Thursday at 18:58 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 3

Coming wipes

1d 13hThu 29 Oct, 18:58 UTC
8d 13hThu 5 Nov, 19:00 UTCFW
15d 13hThu 12 Nov, 18:58 UTC
22d 13hThu 19 Nov, 18:58 UTC
29d 13hThu 26 Nov, 18:58 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
43d 13hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC5d ago 5 – running 1
Thu 15 Oct, 18:49 UTC12d ago 4 held half 7 days 0
Thu 8 Oct, 18:45 UTC19d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW26d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC33d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

These are the Rust Pop Watch lists that include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?

The game's server browser picks up these tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp60 (Max players): There are 60 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; OC (Oceania): Its place in the server browser is under Oceania. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads rank against other Rust servers?

For the last seven days of player hours, [AU/NZ] Sydney #2 Small 3k custom map minis on roads sits at #3,594, inside the top 16% of ranked servers and at #94 in Oceania.

How many players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads is holding 0 players, with 60 slots in total. Averaging 1 players across seven days, it topped out at 5. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

About the server

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?

Right now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is up and running. Based on the uptime it reports, the last restart was about 2 days 3 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 30. Entities reached a maximum of 55,968: buildings, deployables and everything else. Up to 2,454 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads uses its OC tag to list itself in Oceania. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 114.76.116.107:28015.

Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on [AU/NZ] Sydney #2 Small 3k custom map minis on roads when wipe day comes around?

The average busiest crowd over recent wipes was 5 players. The latest wipe's crowd was busiest 10 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 20% of the time. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Wipes on [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow a every Thursday at 18:58 UTC pattern. The next wipe is pencilled in for Thursday 29 October at 18:58 UTC. The world it is running now dates from 5 days 10 hours. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

Generated by the game with seed 1337, the map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.

What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

No gather rate appears in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Joining requires Rust's premium status. The VAC anti-cheat from Valve is on.

How to join

How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The console method: start Rust, press F1, and type client.connect 114.76.116.107:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. Joining requires Rust's premium status. For more, see https://discord.com/invite/hC6DndrAXS.

Decoded

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp60
Max players There are 60 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.