TESTING SERVER
Offline 115.133.77.132:28025 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TESTING SERVER?
These are the Rust Pop Watch lists that include TESTING SERVER: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on TESTING SERVER mean?
The game's server browser picks up these tags from TESTING SERVER: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does TESTING SERVER rank against other Rust servers?
The last seven days of player hours place TESTING SERVER at #16,970, in the top 71% of all ranked servers.
How many players are on TESTING SERVER right now?
The last sighting of TESTING SERVER was 31 days ago, and it is offline now.
About the server
Is TESTING SERVER online, and how reliable is it?
TESTING SERVER shows as offline, last spotted 31 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 28 September 2026.
Where is TESTING SERVER located?
There is no region from TESTING SERVER. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 115.133.77.132:28025.
Which Rust version is TESTING SERVER on?
On Windows, TESTING SERVER runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TESTING SERVER?
TESTING SERVER's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days.
The rules
Which map does TESTING SERVER run?
TESTING SERVER uses a procedural map, which the game generates.
What are the rules and settings on TESTING SERVER?
The name of TESTING SERVER says nothing about gather rate. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TESTING SERVER?
Enter client.connect 115.133.77.132:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.