CTZ-Local
Offline 115.69.181.94:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CTZ-Local?
You'll find CTZ-Local on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on CTZ-Local mean?
The game's server browser picks up these tags from CTZ-Local: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CTZ-Local rank against other Rust servers?
The last seven days of player hours place CTZ-Local at #15,348, in the top 69% of all ranked servers.
How many players are on CTZ-Local right now?
CTZ-Local went quiet 2 days 13 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server details
Is CTZ-Local online, and how reliable is it?
Down at the moment: CTZ-Local was last seen 2 days 13 hours ago. It was up 4% of the time over the last 7 full days, 6 of 168 hours in total. The first time Rust Pop Watch saw it was 11 October 2026.
Where is CTZ-Local located?
No region is published by CTZ-Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 115.69.181.94:28015.
Which Rust version is CTZ-Local on?
On Windows, CTZ-Local runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on CTZ-Local?
Too few wipes are on record for CTZ-Local to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 15 hours.
The rules
Which map does CTZ-Local run?
The procedural map on CTZ-Local measures 4,000 and comes from the game with seed 1234. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on CTZ-Local?
The name of CTZ-Local says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join CTZ-Local?
The console method: start Rust, press F1, and type client.connect 115.69.181.94:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.