NC Build Server Test
Offline 116.120.240.207:28015 checked 21h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:01 UTC7d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include NC Build Server Test?
You'll find NC Build Server Test on the following Rust Pop Watch lists: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NC Build Server Test mean?
These are the tags NC Build Server Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does NC Build Server Test rank against other Rust servers?
A seven-day player-hours placing of #6,331 puts NC Build Server Test in the top 28% of all ranked servers.
How many players are on NC Build Server Test right now?
NC Build Server Test went quiet 21 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 2. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 2 players.
Server details
Is NC Build Server Test online, and how reliable is it?
Down at the moment: NC Build Server Test was last seen 21 hours ago. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 53% of the time over the last 7 full days, 89 of 168 hours in total. The first time Rust Pop Watch saw it was 19 October 2026.
Does NC Build Server Test run smoothly?
Average server fps for the last 48 hours was 86, and it never went below 66. The world carried as many as 143,333 entities, including buildings and deployables. Memory use peaked at 3,429 MB. Players feel lag when fps drops and the entity count climbs.
Where is NC Build Server Test located?
No region is published by NC Build Server Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 116.120.240.207:28015.
Which Rust version is NC Build Server Test on?
On Windows, NC Build Server Test runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on NC Build Server Test when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 36 hours after it began.
What is the wipe schedule on NC Build Server Test?
The record of NC Build Server Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 3 hours.
Map and rules
Which map does NC Build Server Test run?
The procedural map on NC Build Server Test measures 5,000 and comes from the game with seed 1758801068. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on NC Build Server Test?
The name of NC Build Server Test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join NC Build Server Test?
The console method: start Rust, press F1, and type client.connect 116.120.240.207:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.