Dizzy
Offline 116.202.112.154:50133 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Dizzy?
These are the Rust Pop Watch lists that include Dizzy: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Dizzy mean?
The game's server browser picks up these tags from Dizzy: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Dizzy rank against other Rust servers?
Player hours over the last week rank Dizzy at #12,284, within the top 55% of ranked servers.
How many players are on Dizzy right now?
The last sighting of Dizzy was 4 days 12 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 2.
Server facts
Is Dizzy online, and how reliable is it?
Dizzy shows as offline, last spotted 4 days 12 hours ago. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is Dizzy located?
No region is published by Dizzy. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 116.202.112.154:50133.
Which Rust version is Dizzy on?
On Linux, Dizzy runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Dizzy?
Too few wipes are on record for Dizzy to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 13 hours.
The rules
Which map does Dizzy run?
The map on Dizzy is procedural, made by the game.
What are the rules and settings on Dizzy?
No gather rate appears in the name of Dizzy. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Dizzy?
Enter client.connect 116.202.112.154:50133 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.