Live 51,000 players 11,699 servers online 142 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published AU/NZ Rust-eze Onlineright now
Celebrity profile · OC

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,409top 69% · #180 in OC
RegionOCOC · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include AU/NZ Rust-eze?

You'll find AU/NZ Rust-eze on the following Rust Pop Watch lists: Oceania Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on AU/NZ Rust-eze mean?

For the server browser, AU/NZ Rust-eze lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): The server browser lists it under Oceania. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does AU/NZ Rust-eze rank against other Rust servers?

AU/NZ Rust-eze takes #15,409 on seven-day player hours, a top 69% spot overall and #180 across Oceania.

How many players are on AU/NZ Rust-eze right now?

0 players are on AU/NZ Rust-eze at the moment, out of 50 slots. It has averaged 0 players over the last seven days.

About the server

Is AU/NZ Rust-eze online, and how reliable is it?

AU/NZ Rust-eze is live at the moment. About 4 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does AU/NZ Rust-eze run smoothly?

The 48-hour average was 29 server fps, with a low of 16. The world carried as many as 95,709 entities, including buildings and deployables. Memory use peaked at 2,855 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is AU/NZ Rust-eze located?

In Oceania, AU/NZ Rust-eze lists itself with its OC tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 116.90.73.229:49025.

Which Rust version is AU/NZ Rust-eze on?

On Windows, AU/NZ Rust-eze runs Rust network protocol 2634 and build 166586. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on AU/NZ Rust-eze when wipe day comes around?

Recent wipes averaged a peak of 4 players at their busiest. 16 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on AU/NZ Rust-eze?

Too few wipes are on record for AU/NZ Rust-eze to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 15 hours.

Map and rules

Which map does AU/NZ Rust-eze run?

Generated by the game with seed 1337, the map on AU/NZ Rust-eze is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on AU/NZ Rust-eze?

The name of AU/NZ Rust-eze says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join AU/NZ Rust-eze?

Enter client.connect 116.90.73.229:49025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166586
Build It's on game build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.