Reproductionrebuilt
Offline 116.91.217.101:28115 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Reproductionrebuilt?
These Rust Pop Watch lists include Reproductionrebuilt: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Reproductionrebuilt mean?
The game's server browser picks up these tags from Reproductionrebuilt: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): There are 8 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Reproductionrebuilt rank against other Rust servers?
A seven-day player-hours placing of #15,394 puts Reproductionrebuilt in the top 71% of all ranked servers.
How many players are on Reproductionrebuilt right now?
Reproductionrebuilt went quiet 15 days 23 hours ago and is offline at the moment.
Server facts
Is Reproductionrebuilt online, and how reliable is it?
Reproductionrebuilt shows as offline, last spotted 15 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Reproductionrebuilt located?
No region is published by Reproductionrebuilt. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 116.91.217.101:28115.
Which Rust version is Reproductionrebuilt on?
On Windows, Reproductionrebuilt runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Reproductionrebuilt?
Reproductionrebuilt's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days 2 hours is when the present world was made.
Rules and settings
Which map does Reproductionrebuilt run?
The map on Reproductionrebuilt is procedural, made by the game.
What are the rules and settings on Reproductionrebuilt?
The name of Reproductionrebuilt says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Reproductionrebuilt?
Enter client.connect 116.91.217.101:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.