My Rust PvE Server
Offline 117.55.120.20:25565 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Rust PvE Server?
You'll find My Rust PvE Server on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on My Rust PvE Server mean?
For the server browser, My Rust PvE Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Rust PvE Server rank against other Rust servers?
Player hours over the last week rank My Rust PvE Server at #15,848, within the top 72% of ranked servers.
How many players are on My Rust PvE Server right now?
The last sighting of My Rust PvE Server was 20 days 20 hours ago, and it is offline now.
Server facts
Is My Rust PvE Server online, and how reliable is it?
The server My Rust PvE Server is not online now; 20 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 8 October 2026.
Where is My Rust PvE Server located?
There is no region from My Rust PvE Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 117.55.120.20:25565.
Which Rust version is My Rust PvE Server on?
On Windows, My Rust PvE Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Rust PvE Server?
Too few wipes are on record for My Rust PvE Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 20 days 21 hours is when the present world was made.
Rules and settings
Which map does My Rust PvE Server run?
My Rust PvE Server uses a procedural map, which the game generates.
What are the rules and settings on My Rust PvE Server?
Nothing in the name tells you the gather rate on My Rust PvE Server. The group limit is 8 players, the game's default. It runs pve, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Rust PvE Server?
Enter client.connect 117.55.120.20:25565 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.