SCPVE - TEST - RICK
Offline EA 117.90.232.57:28020 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SCPVE - TEST - RICK?
These Rust Pop Watch lists include SCPVE - TEST - RICK: Build and creative servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.
What do the server tags on SCPVE - TEST - RICK mean?
The game's server browser picks up these tags from SCPVE - TEST - RICK: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164259 (Build): The game build is 164259; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^s (Softcore): Facepunch's softcore mode lets you keep some inventory after dying; ^k (Build server): Design and practise your bases; ^p (PvE): Here the world is the threat, and players don't fight each other; EA (East Asia): The server browser lists it under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does SCPVE - TEST - RICK rank against other Rust servers?
SCPVE - TEST - RICK takes #15,468 on seven-day player hours, a top – spot overall and #495 across Asia.
How many players are on SCPVE - TEST - RICK right now?
SCPVE - TEST - RICK went quiet 43 days 11 hours ago and is offline at the moment.
About the server
Is SCPVE - TEST - RICK online, and how reliable is it?
Down at the moment: SCPVE - TEST - RICK was last seen 43 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 September 2026.
Where is SCPVE - TEST - RICK located?
In Asia, SCPVE - TEST - RICK lists itself with its EA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 117.90.232.57:28020.
Which Rust version is SCPVE - TEST - RICK on?
On Windows, SCPVE - TEST - RICK runs Rust network protocol 2633 and build 164259. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on SCPVE - TEST - RICK?
The record of SCPVE - TEST - RICK's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 43 days 14 hours is when the present world was made.
Rules and settings
Which map does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK uses a procedural map, which the game generates.
What are the rules and settings on SCPVE - TEST - RICK?
No gather rate appears in the name of SCPVE - TEST - RICK. Eight players per group: that is the game's default. It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join SCPVE - TEST - RICK?
The console method: start Rust, press F1, and type client.connect 117.90.232.57:28020. Launch Rust on this page is another way, opening Rust via Steam and connecting.