[JP][PVE]UC-RUST-Server
Online 118.27.225.39:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [JP][PVE]UC-RUST-Server?
These Rust Pop Watch lists include [JP][PVE]UC-RUST-Server: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [JP][PVE]UC-RUST-Server mean?
The game's server browser picks up these tags from [JP][PVE]UC-RUST-Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [JP][PVE]UC-RUST-Server rank against other Rust servers?
A seven-day player-hours placing of #15,335 puts [JP][PVE]UC-RUST-Server in the top 69% of all ranked servers.
How many players are on [JP][PVE]UC-RUST-Server right now?
The current tally at [JP][PVE]UC-RUST-Server: 0 players across 50 slots. The seven-day average sits at 0 players.
Server facts
Is [JP][PVE]UC-RUST-Server online, and how reliable is it?
[JP][PVE]UC-RUST-Server is live at the moment. The uptime figure suggests it restarted roughly 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [JP][PVE]UC-RUST-Server run smoothly?
Average server fps for the last 48 hours was 58, and it never went below 44. At its peak it held 106,934 entities: buildings, deployables and all the rest. Memory use peaked at 3,196 MB. Players feel lag when fps drops and the entity count climbs.
Where is [JP][PVE]UC-RUST-Server located?
Its name points to Asia, although [JP][PVE]UC-RUST-Server publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 118.27.225.39:28015.
Which Rust version is [JP][PVE]UC-RUST-Server on?
On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on [JP][PVE]UC-RUST-Server?
The record of [JP][PVE]UC-RUST-Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 9 hours.
Map and rules
Which map does [JP][PVE]UC-RUST-Server run?
The procedural map on [JP][PVE]UC-RUST-Server measures 4,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on [JP][PVE]UC-RUST-Server?
No gather rate appears in the name of [JP][PVE]UC-RUST-Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [JP][PVE]UC-RUST-Server?
The console method: start Rust, press F1, and type client.connect 118.27.225.39:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.