Live 51,773 players 11,668 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [JP][PVE]UC-RUST-Server Onlineright now
Celebrity profile

[JP][PVE]UC-RUST-Server

Online 118.27.225.39:28015 checked 11m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,335top 69%
Region–no continent published · group 8, the default
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [JP][PVE]UC-RUST-Server?

These Rust Pop Watch lists include [JP][PVE]UC-RUST-Server: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [JP][PVE]UC-RUST-Server mean?

The game's server browser picks up these tags from [JP][PVE]UC-RUST-Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [JP][PVE]UC-RUST-Server rank against other Rust servers?

A seven-day player-hours placing of #15,335 puts [JP][PVE]UC-RUST-Server in the top 69% of all ranked servers.

How many players are on [JP][PVE]UC-RUST-Server right now?

The current tally at [JP][PVE]UC-RUST-Server: 0 players across 50 slots. The seven-day average sits at 0 players.

Server facts

Is [JP][PVE]UC-RUST-Server online, and how reliable is it?

[JP][PVE]UC-RUST-Server is live at the moment. The uptime figure suggests it restarted roughly 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does [JP][PVE]UC-RUST-Server run smoothly?

Average server fps for the last 48 hours was 58, and it never went below 44. At its peak it held 106,934 entities: buildings, deployables and all the rest. Memory use peaked at 3,196 MB. Players feel lag when fps drops and the entity count climbs.

Where is [JP][PVE]UC-RUST-Server located?

Its name points to Asia, although [JP][PVE]UC-RUST-Server publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 118.27.225.39:28015.

Which Rust version is [JP][PVE]UC-RUST-Server on?

On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on [JP][PVE]UC-RUST-Server?

The record of [JP][PVE]UC-RUST-Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 9 hours.

Map and rules

Which map does [JP][PVE]UC-RUST-Server run?

The procedural map on [JP][PVE]UC-RUST-Server measures 4,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.

What are the rules and settings on [JP][PVE]UC-RUST-Server?

No gather rate appears in the name of [JP][PVE]UC-RUST-Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join [JP][PVE]UC-RUST-Server?

The console method: start Rust, press F1, and type client.connect 118.27.225.39:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.