Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC29d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Custom Server - Review / Build?
You'll find Rust Custom Server - Review / Build on the following Rust Pop Watch lists: Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Custom Server - Review / Build mean?
For the server browser, Rust Custom Server - Review / Build lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust Custom Server - Review / Build rank against other Rust servers?
Player hours over the last week rank Rust Custom Server - Review / Build at #16,408, within the top 69% of ranked servers.
How many players are on Rust Custom Server - Review / Build right now?
Rust Custom Server - Review / Build went quiet 28 days 3 hours ago and is offline at the moment.
Server facts
Is Rust Custom Server - Review / Build online, and how reliable is it?
Down at the moment: Rust Custom Server - Review / Build was last seen 28 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Rust Custom Server - Review / Build located?
There is no region from Rust Custom Server - Review / Build. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 119.105.5.171:28015.
Which Rust version is Rust Custom Server - Review / Build on?
Rust network protocol 2633 and build 165217 is the version Rust Custom Server - Review / Build runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Rust Custom Server - Review / Build when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 15 hours in.
What is the wipe schedule on Rust Custom Server - Review / Build?
Too few wipes are on record for Rust Custom Server - Review / Build to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 17 hours.
Map and rules
What are the rules and settings on Rust Custom Server - Review / Build?
The name of Rust Custom Server - Review / Build says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Custom Server - Review / Build?
Enter client.connect 119.105.5.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.