zm.mapnet.net.au
Offline 119.18.5.185:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:13 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include zm.mapnet.net.au?
These are the Rust Pop Watch lists that include zm.mapnet.net.au: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on zm.mapnet.net.au mean?
For the server browser, zm.mapnet.net.au lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): There are 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does zm.mapnet.net.au rank against other Rust servers?
Player hours over the last week rank zm.mapnet.net.au at #15,339, within the top 69% of ranked servers.
How many players are on zm.mapnet.net.au right now?
zm.mapnet.net.au went quiet 6 days 5 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is zm.mapnet.net.au online, and how reliable is it?
zm.mapnet.net.au shows as offline, last spotted 6 days 5 hours ago. It was up 22% of the time over the last 7 full days, 37 of 168 hours in total. The first time Rust Pop Watch saw it was 4 October 2026.
Where is zm.mapnet.net.au located?
No region is published by zm.mapnet.net.au. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 119.18.5.185:28015.
Which Rust version is zm.mapnet.net.au on?
Rust network protocol 2634 and build 166652 is the version zm.mapnet.net.au runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on zm.mapnet.net.au when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on zm.mapnet.net.au?
zm.mapnet.net.au's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 8 hours is when the present world was made.
Rules and settings
Which map does zm.mapnet.net.au run?
A procedural map is what zm.mapnet.net.au runs, generated by the game.
What are the rules and settings on zm.mapnet.net.au?
The name of zm.mapnet.net.au says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join zm.mapnet.net.au?
Enter client.connect 119.18.5.185:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.