TestServer
Offline 121.235.201.29:10241 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServer?
You'll find TestServer on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
For the server browser, TestServer lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TestServer rank against other Rust servers?
Player hours over the last week rank TestServer at #13,909, within the top 61% of ranked servers. Within the quad category, it sits at #599.
How many players are on TestServer right now?
The last sighting of TestServer was 25 days 14 hours ago, and it is offline now.
Server facts
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 25 days 14 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 3 October 2026.
Where is TestServer located?
No region is published by TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 121.235.201.29:10241.
Which Rust version is TestServer on?
Rust network protocol 2634 and build 166494 is the version TestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TestServer?
TestServer's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days.
Map and rules
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. A group can hold 4 players at most (quad). the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 121.235.201.29:10241. Launch Rust on this page is another way, opening Rust via Steam and connecting.