TestServer
Offline 121.238.28.167:10241 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #592 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
These Rust Pop Watch lists include TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
For the server browser, TestServer lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts4 (Group limit): Each team is capped at 4; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #14,109, in the top 60% of all ranked servers. It comes in at #592 among quad servers.
How many players are on TestServer right now?
TestServer went quiet 28 days 13 hours ago and is offline at the moment.
Server details
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 28 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 1 October 2026.
Where is TestServer located?
No region is published by TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 121.238.28.167:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on TestServer?
TestServer's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 53 days 21 hours is when the present world was made.
Rules and settings
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join TestServer?
Enter client.connect 121.238.28.167:10241 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.