縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭
Offline 121.3.217.251:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?
You'll find 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 mean?
The game's server browser picks up these tags from 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 rank against other Rust servers?
The last seven days of player hours place 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 at #15,382, in the top – of all ranked servers.
How many players are on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 right now?
The last sighting of 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 was 40 days 17 hours ago, and it is offline now.
About the server
Is 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 online, and how reliable is it?
Down at the moment: 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 was last seen 40 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 located?
No region tag comes from 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭, but its name points to Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 121.3.217.251:28015.
Which Rust version is 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 on?
On Windows, 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?
Too few wipes are on record for 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 50 days 21 hours is when the present world was made.
Rules and settings
Which map does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 run?
縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 uses a procedural map, which the game generates.
What are the rules and settings on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?
No gather rate appears in the name of 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?
Enter client.connect 121.3.217.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.