Live 72,496 players 11,811 servers online 137 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TEST Onlineright now
Celebrity profile

TEST

Online 121.80.41.68:28015 checked 13m ago

moddedoxidepve
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Vital stats

Players now 0/ 3 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,241top 69%
Region–no continent published · group 8, the default
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TEST?

You'll find TEST on the following Rust Pop Watch lists: Modded Rust servers, live, Aim training servers, ranked by the crowd, Build and creative servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TEST mean?

The game's server browser picks up these tags from TEST: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): There are 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^k (Build server): Base-building practice and design; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does TEST rank against other Rust servers?

A seven-day player-hours placing of #15,241 puts TEST in the top 69% of all ranked servers.

How many players are on TEST right now?

TEST is holding 0 players, with 3 slots in total. Peak for the week was 1, against an average of 0 players.

Server details

Is TEST online, and how reliable is it?

As of now, TEST is online. Based on the uptime it reports, the last restart was about 9 days 9 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.

Does TEST run smoothly?

Its server fps over the last 48 hours averaged 60, with 58 as the lowest. Entities reached a maximum of 133,669: buildings, deployables and everything else. Up to 7,557 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is TEST located?

There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 121.80.41.68:28015.

Which Rust version is TEST on?

On Linux, TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on TEST when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on TEST?

TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 9 days 11 hours is when the present world was made.

Map and rules

Which map does TEST run?

Generated by the game with seed 823183683, the map on TEST is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on TEST?

No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. It runs combat training, loot is handed out for aim and PvP practice. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join TEST?

The console method: start Rust, press F1, and type client.connect 121.80.41.68:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players There are 3 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.
^k
Build server Base-building practice and design.
^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.