Pochita Rust Server
Offline 125.14.65.178:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Pochita Rust Server?
These are the Rust Pop Watch lists that include Pochita Rust Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Pochita Rust Server mean?
These are the tags Pochita Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Pochita Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,020 puts Pochita Rust Server in the top 66% of all ranked servers.
How many players are on Pochita Rust Server right now?
Pochita Rust Server went quiet 26 days 15 hours ago and is offline at the moment.
Server details
Is Pochita Rust Server online, and how reliable is it?
Pochita Rust Server shows as offline, last spotted 26 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is Pochita Rust Server located?
There is no region from Pochita Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 125.14.65.178:28015.
Which Rust version is Pochita Rust Server on?
On Linux, Pochita Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Pochita Rust Server?
Too few wipes are on record for Pochita Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 16 hours.
Map and rules
Which map does Pochita Rust Server run?
A procedural map is what Pochita Rust Server runs, generated by the game.
What are the rules and settings on Pochita Rust Server?
The name of Pochita Rust Server says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Pochita Rust Server?
Enter client.connect 125.14.65.178:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.