Build-Server
Offline 125.79.1.108:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Build-Server?
You'll find Build-Server on the following Rust Pop Watch lists: Build and creative servers, live, Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Build-Server mean?
These are the tags Build-Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): No fighting between players: the world supplies the danger. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Build-Server rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts Build-Server in the top 69% of all ranked servers.
How many players are on Build-Server right now?
Offline now, Build-Server was last spotted 3 days 19 hours ago. The seven-day average sits at 0 players.
About the server
Is Build-Server online, and how reliable is it?
Build-Server shows as offline, last spotted 3 days 19 hours ago. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Build-Server located?
No region is published by Build-Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 125.79.1.108:28015.
Which Rust version is Build-Server on?
Rust network protocol 2635 and build 168909 is the version Build-Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Build-Server?
The record of Build-Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 4 hours.
Map and rules
Which map does Build-Server run?
The map on Build-Server is procedural, made by the game.
What are the rules and settings on Build-Server?
Nothing in the name tells you the gather rate on Build-Server. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Build-Server?
The console method: start Rust, press F1, and type client.connect 125.79.1.108:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.