Live 33,825 players 11,594 servers online 65 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Privado [Tailscale] Off dutyoffline
Celebrity profile

Rust Privado [Tailscale]

Offline 129.146.83.13:28015 checked 37m ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average1peak 2
Rank#6,689top 30%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.511.5206:0020:0004:0005:0002:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608006:0020:0004:0005:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC22d ago 0 – running 2
Sun 4 Oct, 23:15 UTC23d ago 2 – 0.4 days 0
Mon 28 Sep, 03:19 UTC30d ago 2 held half 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Rust Privado [Tailscale]?

These are the Rust Pop Watch lists that include Rust Privado [Tailscale]: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Privado [Tailscale] mean?

The game's server browser picks up these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Rust Privado [Tailscale] rank against other Rust servers?

A seven-day player-hours placing of #6,689 puts Rust Privado [Tailscale] in the top 30% of all ranked servers.

How many players are on Rust Privado [Tailscale] right now?

Offline now, Rust Privado [Tailscale] was last spotted 37 minutes ago. Peak for the week was 2, against an average of 1 players. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 2 players.

Server details

Is Rust Privado [Tailscale] online, and how reliable is it?

Down at the moment: Rust Privado [Tailscale] was last seen 37 minutes ago. About 1 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 9%, with 15 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.

Does Rust Privado [Tailscale] run smoothly?

Average server fps for the last 48 hours was 60, and it never went below 60. The world carried as many as 99,038 entities, including buildings and deployables. The highest memory usage was 2,278 MB. Players feel lag when fps drops and the entity count climbs.

Where is Rust Privado [Tailscale] located?

There is no region from Rust Privado [Tailscale]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 129.146.83.13:28015.

Which Rust version is Rust Privado [Tailscale] on?

Rust network protocol 2635 and build 168909 is the version Rust Privado [Tailscale] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Rust Privado [Tailscale] when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on Rust Privado [Tailscale]?

No next wipe can be predicted for Rust Privado [Tailscale]: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 20 hours is when the present world was made.

Map and rules

Which map does Rust Privado [Tailscale] run?

A procedural map of 4,150 with seed 112658767 is what Rust Privado [Tailscale] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Rust Privado [Tailscale]?

Nothing in the name tells you the gather rate on Rust Privado [Tailscale]. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Rust Privado [Tailscale]?

The console method: start Rust, press F1, and type client.connect 129.146.83.13:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.