Rust Privado [Tailscale]
Offline 129.146.83.13:28015 checked 37m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC22d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC23d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Privado [Tailscale]?
These are the Rust Pop Watch lists that include Rust Privado [Tailscale]: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Privado [Tailscale] mean?
The game's server browser picks up these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Privado [Tailscale] rank against other Rust servers?
A seven-day player-hours placing of #6,689 puts Rust Privado [Tailscale] in the top 30% of all ranked servers.
How many players are on Rust Privado [Tailscale] right now?
Offline now, Rust Privado [Tailscale] was last spotted 37 minutes ago. Peak for the week was 2, against an average of 1 players. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 2 players.
Server details
Is Rust Privado [Tailscale] online, and how reliable is it?
Down at the moment: Rust Privado [Tailscale] was last seen 37 minutes ago. About 1 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 9%, with 15 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.
Does Rust Privado [Tailscale] run smoothly?
Average server fps for the last 48 hours was 60, and it never went below 60. The world carried as many as 99,038 entities, including buildings and deployables. The highest memory usage was 2,278 MB. Players feel lag when fps drops and the entity count climbs.
Where is Rust Privado [Tailscale] located?
There is no region from Rust Privado [Tailscale]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 129.146.83.13:28015.
Which Rust version is Rust Privado [Tailscale] on?
Rust network protocol 2635 and build 168909 is the version Rust Privado [Tailscale] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Rust Privado [Tailscale] when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on Rust Privado [Tailscale]?
No next wipe can be predicted for Rust Privado [Tailscale]: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 20 hours is when the present world was made.
Map and rules
Which map does Rust Privado [Tailscale] run?
A procedural map of 4,150 with seed 112658767 is what Rust Privado [Tailscale] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rust Privado [Tailscale]?
Nothing in the name tells you the gather rate on Rust Privado [Tailscale]. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Rust Privado [Tailscale]?
The console method: start Rust, press F1, and type client.connect 129.146.83.13:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.