Live 77,467 players 11,780 servers online 241 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Server ZA - Chill Onlineright now
Celebrity profile

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 13m ago

monthly wipes moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,396top 29%
Region–no continent published · group 8, the default
Last wipe6d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct16 Oct20 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC6d ago 1 – running 0
Wed 21 Oct, 14:26 UTC8d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC17d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC20d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rust Server ZA - Chill?

These Rust Pop Watch lists include Rust Server ZA - Chill: Modded Rust servers, live. These are the filters that list it on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Rust Server ZA - Chill mean?

For the server browser, Rust Server ZA - Chill lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Rust Server ZA - Chill rank against other Rust servers?

A seven-day player-hours placing of #6,396 puts Rust Server ZA - Chill in the top 29% of all ranked servers.

How many players are on Rust Server ZA - Chill right now?

The current tally at Rust Server ZA - Chill: 0 players across 50 slots. Peak for the week was 2, against an average of 0 players. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

About the server

Is Rust Server ZA - Chill online, and how reliable is it?

Right now, Rust Server ZA - Chill is up and running. Based on the uptime it reports, the last restart was about 6 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does Rust Server ZA - Chill run smoothly?

The 48-hour average was 68 server fps, with a low of 52. Entities reached a maximum of 52,496: buildings, deployables and everything else. The highest memory usage was 2,606 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Rust Server ZA - Chill located?

No region tag comes from Rust Server ZA - Chill, but its name points to Africa. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 129.232.154.35:28025.

Which Rust version is Rust Server ZA - Chill on?

Rust network protocol 2635 and build 167781 is the version Rust Server ZA - Chill runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Rust Server ZA - Chill when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 15 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.5.

What is the wipe schedule on Rust Server ZA - Chill?

Rust Server ZA - Chill wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 6 days 7 hours. A wipe schedule of one wipe a month is published in its tags.

Map and rules

Which map does Rust Server ZA - Chill run?

The procedural map on Rust Server ZA - Chill measures 3,000 and comes from the game with seed 2751440956. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Rust Server ZA - Chill?

Nothing in the name tells you the gather rate on Rust Server ZA - Chill. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join Rust Server ZA - Chill?

The console method: start Rust, press F1, and type client.connect 129.232.154.35:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.GamingEvolved.co.za.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.