AlphaGSM itrust
Offline 132.196.19.48:23821 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These are the Rust Pop Watch lists that include AlphaGSM itrust: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
The game's server browser picks up these tags from AlphaGSM itrust: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does AlphaGSM itrust rank against other Rust servers?
The last seven days of player hours place AlphaGSM itrust at #15,330, in the top 70% of all ranked servers.
How many players are on AlphaGSM itrust right now?
Offline now, AlphaGSM itrust was last spotted 11 days 9 hours ago.
About the server
Is AlphaGSM itrust online, and how reliable is it?
Down at the moment: AlphaGSM itrust was last seen 11 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 132.196.19.48:23821.
Which Rust version is AlphaGSM itrust on?
Rust network protocol 2634 and build 167781 is the version AlphaGSM itrust runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on AlphaGSM itrust?
The record of AlphaGSM itrust's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 9 hours.
The rules
Which map does AlphaGSM itrust run?
AlphaGSM itrust uses a procedural map, which the game generates.
What are the rules and settings on AlphaGSM itrust?
The name of AlphaGSM itrust says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join AlphaGSM itrust?
The console method: start Rust, press F1, and type client.connect 132.196.19.48:23821. Launch Rust on this page is another way, opening Rust via Steam and connecting.