RustServer_1258
Online 133.117.73.215:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 03:40 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_1258?
You'll find RustServer_1258 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_1258 mean?
These are the tags RustServer_1258 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustServer_1258 rank against other Rust servers?
A seven-day player-hours placing of #15,269 puts RustServer_1258 in the top 68% of all ranked servers.
How many players are on RustServer_1258 right now?
0 players are on RustServer_1258 at the moment, out of 50 slots. Across the past week it drew an average of 0 players.
Server details
Is RustServer_1258 online, and how reliable is it?
Right now, RustServer_1258 is up and running. About 5 days 20 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does RustServer_1258 run smoothly?
Average server fps for the last 48 hours was 94, and it never went below 59. Entities reached a maximum of 50,186: buildings, deployables and everything else. Memory use peaked at 2,348 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_1258 located?
No region is published by RustServer_1258. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 133.117.73.215:28015.
Which Rust version is RustServer_1258 on?
Rust network protocol 2635 and build 168909 is the version RustServer_1258 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RustServer_1258 when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RustServer_1258?
The record of RustServer_1258's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 16 hours.
The rules
Which map does RustServer_1258 run?
The procedural map on RustServer_1258 measures 3,000 and comes from the game with seed 31335. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustServer_1258?
No gather rate appears in the name of RustServer_1258. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustServer_1258?
The console method: start Rust, press F1, and type client.connect 133.117.73.215:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.