Live 103,740 players 11,898 servers online 413 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PvE|Prvt|RustServer_4991 Onlineright now
Celebrity profile

PvE|Prvt|RustServer_4991

Online 133.117.73.235:28015 checked 7m ago

pve
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Vital stats

Players now 0/ 5 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#11,201top 50%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:26 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include PvE|Prvt|RustServer_4991?

You'll find PvE|Prvt|RustServer_4991 on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on PvE|Prvt|RustServer_4991 mean?

For the server browser, PvE|Prvt|RustServer_4991 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does PvE|Prvt|RustServer_4991 rank against other Rust servers?

A seven-day player-hours placing of #11,201 puts PvE|Prvt|RustServer_4991 in the top 50% of all ranked servers.

How many players are on PvE|Prvt|RustServer_4991 right now?

0 players are on PvE|Prvt|RustServer_4991 at the moment, out of 5 slots. Peak for the week was 1, against an average of 0 players.

About the server

Is PvE|Prvt|RustServer_4991 online, and how reliable is it?

As of now, PvE|Prvt|RustServer_4991 is online. The uptime figure suggests it restarted roughly 5 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does PvE|Prvt|RustServer_4991 run smoothly?

Its server fps over the last 48 hours averaged 50, with 40 as the lowest. The world carried as many as 111,942 entities, including buildings and deployables. Up to 4,338 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is PvE|Prvt|RustServer_4991 located?

There is no region from PvE|Prvt|RustServer_4991. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 133.117.73.235:28015.

Which Rust version is PvE|Prvt|RustServer_4991 on?

Rust network protocol 2635 and build 168909 is the version PvE|Prvt|RustServer_4991 runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on PvE|Prvt|RustServer_4991 when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. 14 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on PvE|Prvt|RustServer_4991?

PvE|Prvt|RustServer_4991's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 18 hours.

The rules

Which map does PvE|Prvt|RustServer_4991 run?

A procedural map of 4,500 with seed 8762 is what PvE|Prvt|RustServer_4991 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on PvE|Prvt|RustServer_4991?

Nothing in the name tells you the gather rate on PvE|Prvt|RustServer_4991. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join PvE|Prvt|RustServer_4991?

The console method: start Rust, press F1, and type client.connect 133.117.73.235:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.