RustServer_4948
Offline 133.117.74.185:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_4948?
These Rust Pop Watch lists include RustServer_4948: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_4948 mean?
These are the tags RustServer_4948 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2597 (Protocol): The game protocol is 2597, so your client has to match it to join; cs130842 (Build): It's on game build 130842; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustServer_4948 rank against other Rust servers?
Player hours over the last week rank RustServer_4948 at #15,854, within the top 72% of ranked servers.
How many players are on RustServer_4948 right now?
RustServer_4948 went quiet 20 days 17 hours ago and is offline at the moment.
Server facts
Is RustServer_4948 online, and how reliable is it?
The server RustServer_4948 is not online now; 20 days 17 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 9 October 2026.
Where is RustServer_4948 located?
No region is published by RustServer_4948. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 133.117.74.185:28015.
Which Rust version is RustServer_4948 on?
Rust network protocol 2597 and build 130842 is the version RustServer_4948 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on RustServer_4948?
RustServer_4948's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 20 days 18 hours.
Rules and settings
Which map does RustServer_4948 run?
RustServer_4948 uses a procedural map, which the game generates.
What are the rules and settings on RustServer_4948?
No gather rate appears in the name of RustServer_4948. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustServer_4948?
Enter client.connect 133.117.74.185:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.