RustServer_13480
Online 133.88.120.30:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:40 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustServer_13480?
These Rust Pop Watch lists include RustServer_13480: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_13480 mean?
The game's server browser picks up these tags from RustServer_13480: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustServer_13480 rank against other Rust servers?
A seven-day player-hours placing of #15,270 puts RustServer_13480 in the top 69% of all ranked servers.
How many players are on RustServer_13480 right now?
0 players are on RustServer_13480 at the moment, out of 2 slots. The seven-day average sits at 0 players.
Server facts
Is RustServer_13480 online, and how reliable is it?
As of now, RustServer_13480 is online. Based on the uptime it reports, the last restart was about 7 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does RustServer_13480 run smoothly?
The 48-hour average was 51 server fps, with a low of 37. At its peak it held 94,969 entities: buildings, deployables and all the rest. Memory use peaked at 3,530 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_13480 located?
There is no region from RustServer_13480. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 133.88.120.30:28015.
Which Rust version is RustServer_13480 on?
On Linux, RustServer_13480 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on RustServer_13480 when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RustServer_13480?
RustServer_13480's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 9 days 11 hours is when the present world was made.
Rules and settings
Which map does RustServer_13480 run?
The procedural map on RustServer_13480 measures 4,000 and comes from the game with seed 8108. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RustServer_13480?
Nothing in the name tells you the gather rate on RustServer_13480. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join RustServer_13480?
The console method: start Rust, press F1, and type client.connect 133.88.120.30:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.