Live 40,719 players 11,627 servers online 124 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustServer_13480 Onlineright now
Celebrity profile

RustServer_13480

Online 133.88.120.30:28015 checked 11m ago

pve
Get on the guest list

Vital stats

Players now 0/ 2 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,270top 69%
Region–no continent published · group 8, the default
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RustServer_13480?

These Rust Pop Watch lists include RustServer_13480: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_13480 mean?

The game's server browser picks up these tags from RustServer_13480: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does RustServer_13480 rank against other Rust servers?

A seven-day player-hours placing of #15,270 puts RustServer_13480 in the top 69% of all ranked servers.

How many players are on RustServer_13480 right now?

0 players are on RustServer_13480 at the moment, out of 2 slots. The seven-day average sits at 0 players.

Server facts

Is RustServer_13480 online, and how reliable is it?

As of now, RustServer_13480 is online. Based on the uptime it reports, the last restart was about 7 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does RustServer_13480 run smoothly?

The 48-hour average was 51 server fps, with a low of 37. At its peak it held 94,969 entities: buildings, deployables and all the rest. Memory use peaked at 3,530 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustServer_13480 located?

There is no region from RustServer_13480. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 133.88.120.30:28015.

Which Rust version is RustServer_13480 on?

On Linux, RustServer_13480 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on RustServer_13480 when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on RustServer_13480?

RustServer_13480's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 9 days 11 hours is when the present world was made.

Rules and settings

Which map does RustServer_13480 run?

The procedural map on RustServer_13480 measures 4,000 and comes from the game with seed 8108. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustServer_13480?

Nothing in the name tells you the gather rate on RustServer_13480. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. It appears under Community in the browser. The VAC anti-cheat from Valve is on.

Join up

How do I join RustServer_13480?

The console method: start Rust, press F1, and type client.connect 133.88.120.30:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp2
Max players There are 2 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.