Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Online 134.255.217.65:27072 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:57 UTC15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:20 UTC FW27d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
These are the Rust Pop Watch lists that include Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] mean?
These are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp24 (Max players): It has 24 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] rank against other Rust servers?
The last seven days of player hours place Rusty Tinu - PvE [NO kill/cheat/steal/raid] at #9,516, in the top 43% of all ranked servers.
How many players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid] right now?
0 players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid] at the moment, out of 24 slots. Peak for the week was 1, against an average of 0 players.
Server facts
Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] online, and how reliable is it?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] is live at the moment. About 10 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 159, a 95% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run smoothly?
Its server fps over the last 48 hours averaged 57, with 42 as the lowest. The world carried as many as 100,299 entities, including buildings and deployables. Memory use peaked at 3,002 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rusty Tinu - PvE [NO kill/cheat/steal/raid] located?
There is no region from Rusty Tinu - PvE [NO kill/cheat/steal/raid]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 134.255.217.65:27072.
Which Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
On Linux, Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Rusty Tinu - PvE [NO kill/cheat/steal/raid] when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 27 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The record of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 20 hours.
The rules
Which map does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?
Generated by the game with seed 2147483647, the map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] says nothing about gather rate. The group limit is 8 players, the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The console method: start Rust, press F1, and type client.connect 134.255.217.65:27072. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://tinu1976.ch.