MobWars Tes | Dev Server
Offline 134.255.255.20:28030 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MobWars Tes | Dev Server?
You'll find MobWars Tes | Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MobWars Tes | Dev Server mean?
The game's server browser picks up these tags from MobWars Tes | Dev Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does MobWars Tes | Dev Server rank against other Rust servers?
The last seven days of player hours place MobWars Tes | Dev Server at #15,025, in the top – of all ranked servers.
How many players are on MobWars Tes | Dev Server right now?
The last sighting of MobWars Tes | Dev Server was 44 days 13 hours ago, and it is offline now.
Server details
Is MobWars Tes | Dev Server online, and how reliable is it?
Down at the moment: MobWars Tes | Dev Server was last seen 44 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is MobWars Tes | Dev Server located?
There is no region from MobWars Tes | Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.255.255.20:28030.
Which Rust version is MobWars Tes | Dev Server on?
On Linux, MobWars Tes | Dev Server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on MobWars Tes | Dev Server?
MobWars Tes | Dev Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days 16 hours.
Map and rules
What are the rules and settings on MobWars Tes | Dev Server?
The name of MobWars Tes | Dev Server says nothing about gather rate. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join MobWars Tes | Dev Server?
Enter client.connect 134.255.255.20:28030 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.