Isolated rust validation
Offline 134.255.255.26:29950 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Isolated rust validation?
These are the Rust Pop Watch lists that include Isolated rust validation: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Isolated rust validation mean?
These are the tags Isolated rust validation publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Isolated rust validation rank against other Rust servers?
A seven-day player-hours placing of #15,373 puts Isolated rust validation in the top 69% of all ranked servers.
How many players are on Isolated rust validation right now?
Isolated rust validation went quiet 44 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is Isolated rust validation online, and how reliable is it?
Down at the moment: Isolated rust validation was last seen 44 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 26 October 2026.
Where is Isolated rust validation located?
No region is published by Isolated rust validation. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 134.255.255.26:29950.
Which Rust version is Isolated rust validation on?
Rust network protocol 2635 and build 168909 is the version Isolated rust validation runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Isolated rust validation?
Isolated rust validation's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 45 hours is when the present world was made.
Rules and settings
Which map does Isolated rust validation run?
A procedural map is what Isolated rust validation runs, generated by the game.
What are the rules and settings on Isolated rust validation?
The name of Isolated rust validation says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Isolated rust validation?
The console method: start Rust, press F1, and type client.connect 134.255.255.26:29950. Launch Rust on this page is another way, opening Rust via Steam and connecting.