acceptance002
Offline 134.82.68.117:28415 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include acceptance002?
These Rust Pop Watch lists include acceptance002: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on acceptance002 mean?
For the server browser, acceptance002 lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does acceptance002 rank against other Rust servers?
A seven-day player-hours placing of #15,977 puts acceptance002 in the top 71% of all ranked servers.
How many players are on acceptance002 right now?
Offline now, acceptance002 was last spotted 25 days 1 hours ago.
About the server
Is acceptance002 online, and how reliable is it?
The server acceptance002 is not online now; 25 days 1 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 5 October 2026.
Where is acceptance002 located?
There is no region from acceptance002. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.82.68.117:28415.
Which Rust version is acceptance002 on?
Rust network protocol 2634 and build 166652 is the version acceptance002 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on acceptance002?
The record of acceptance002's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 21 hours is when the present world was made.
The rules
Which map does acceptance002 run?
The map on acceptance002 is procedural, made by the game.
What are the rules and settings on acceptance002?
Nothing in the name tells you the gather rate on acceptance002. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join acceptance002?
The console method: start Rust, press F1, and type client.connect 134.82.68.117:28415. Launch Rust on this page is another way, opening Rust via Steam and connecting.