AlphaGSM itrust
Offline 135.119.77.146:28303 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
You'll find AlphaGSM itrust on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
These are the tags AlphaGSM itrust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,102, within the top 70% of ranked servers.
How many players are on AlphaGSM itrust right now?
The last sighting of AlphaGSM itrust was 12 days 22 hours ago, and it is offline now.
Server facts
Is AlphaGSM itrust online, and how reliable is it?
The server AlphaGSM itrust is not online now; 12 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 October 2026.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 135.119.77.146:28303.
Which Rust version is AlphaGSM itrust on?
Rust network protocol 2634 and build 167781 is the version AlphaGSM itrust runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on AlphaGSM itrust?
AlphaGSM itrust's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 22 hours.
Map and rules
Which map does AlphaGSM itrust run?
AlphaGSM itrust uses a procedural map, which the game generates.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join AlphaGSM itrust?
The console method: start Rust, press F1, and type client.connect 135.119.77.146:28303. Launch Rust on this page is another way, opening Rust via Steam and connecting.