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Camera-shy: no banner published [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly Onlineright now
Celebrity profile · NA

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 10m ago

biweekly wipes vanillamoddedoxidepve
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Vital stats

Players now 17/ 100 slots 17% full −8−33%against this time yesterday
7-day average13peak 33
Rank#799top 4% · #123 in NA
RegionNANA · group 6 max
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
01020304005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
40
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

7d 14hThu 5 Nov, 19:00 UTCFW
14d 13hThu 12 Nov, 17:58 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
42d 13hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

These are the Rust Pop Watch lists that include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What do the server tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly mean?

These are the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts6 (Group limit): No team can exceed 6 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly rank against other Rust servers?

For the last seven days of player hours, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sits at #799, inside the top 4% of ranked servers and at #123 in North America.

How many players are on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly right now?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is holding 17 players, with 100 slots in total. Peak for the week was 33, against an average of 13 players. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 28 players.

About the server

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and how reliable is it?

Right now, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up and running. The uptime figure suggests it restarted roughly 19 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run smoothly?

Its server fps over the last 48 hours averaged 68, with 46 as the lowest. Entities reached a maximum of 254,822: buildings, deployables and everything else. The highest memory usage was 6,627 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly located?

In North America, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 135.148.136.6:60405.

Which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?

On Linux, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when wipe day comes around?

Across its recent wipes, the busiest point averaged 40 players. 6 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 10.5 whenever it did not hold.

What is the wipe schedule on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The wipe rhythm on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 10 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.

The rules

Which map does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

Generated by the game with seed 467147874, the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Nothing in the name tells you the gather rate on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. A group holds at most 6 players. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The console method: start Rust, press F1, and type client.connect 135.148.136.6:60405. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://www.goldenhourrust.com/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts6
Group limit No team can exceed 6 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.