Live 68,594 players 11,792 servers online 191 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 1000x | Cross Rust | Weekly Onlineright now
Celebrity profile

1000x | Cross Rust | Weekly

Online 135.148.15.102:23565 checked 8m ago

1000x moddedoxide
Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,318top 69%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC22d ago 1 – running 0
Mon 5 Oct, 22:46 UTC23d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC31d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include 1000x | Cross Rust | Weekly?

These are the Rust Pop Watch lists that include 1000x | Cross Rust | Weekly: Hot end: Rust servers above 10x and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

What do the server tags on 1000x | Cross Rust | Weekly mean?

For the server browser, 1000x | Cross Rust | Weekly lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does 1000x | Cross Rust | Weekly rank against other Rust servers?

The last seven days of player hours place 1000x | Cross Rust | Weekly at #15,318, in the top 69% of all ranked servers.

How many players are on 1000x | Cross Rust | Weekly right now?

0 players are on 1000x | Cross Rust | Weekly at the moment, out of 40 slots. Across the past week it drew an average of 0 players.

Server details

Is 1000x | Cross Rust | Weekly online, and how reliable is it?

As of now, 1000x | Cross Rust | Weekly is online. The uptime figure suggests it restarted roughly 2 days 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 28 September 2026.

Does 1000x | Cross Rust | Weekly run smoothly?

Its server fps over the last 48 hours averaged 198, with 120 as the lowest. Entities reached a maximum of 47,272: buildings, deployables and everything else. Up to 3,820 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is 1000x | Cross Rust | Weekly located?

No region is published by 1000x | Cross Rust | Weekly. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.15.102:23565.

Which Rust version is 1000x | Cross Rust | Weekly on?

Rust network protocol 2635 and build 168909 is the version 1000x | Cross Rust | Weekly runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on 1000x | Cross Rust | Weekly when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 3.

What is the wipe schedule on 1000x | Cross Rust | Weekly?

There is no next wipe to predict on 1000x | Cross Rust | Weekly, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 15 hours.

Map and rules

Which map does 1000x | Cross Rust | Weekly run?

The procedural map on 1000x | Cross Rust | Weekly measures 3,000 and comes from the game with seed 1218474365. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on 1000x | Cross Rust | Weekly?

The name says it: 1000x | Cross Rust | Weekly gathers at 1000x. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join 1000x | Cross Rust | Weekly?

The console method: start Rust, press F1, and type client.connect 135.148.15.102:23565. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.