Live 86,322 players 11,829 servers online 405 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 135.148.15.153:28146 checked 12m ago

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Vital stats

Players now 0/ 75 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,268top 68%
Region–no continent published · group 8, the default
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Pop Watch lists include A Shockbyte x Discord Production Rust Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp75 (Max players): There are 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,268, in the top 68% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

The current tally at A Shockbyte x Discord Production Rust Server: 0 players across 75 slots. Across the past week it drew an average of 0 players.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now, A Shockbyte x Discord Production Rust Server is up and running. The uptime figure suggests it restarted roughly 3 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 166, a 99% uptime. Rust Pop Watch's first record of it is 21 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Its server fps over the last 48 hours averaged 239, with 232 as the lowest. Entities reached a maximum of 8,123: buildings, deployables and everything else. The highest memory usage was 2,608 MB. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region from A Shockbyte x Discord Production Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.15.153:28146.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781 is the version A Shockbyte x Discord Production Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 8 days 21 hours is when the present world was made.

Map and rules

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game with seed 50000, the map on A Shockbyte x Discord Production Rust Server is procedural and 1,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

The console method: start Rust, press F1, and type client.connect 135.148.15.153:28146. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp75
Max players There are 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.