United Uncs
Offline 135.148.15.199:26955 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include United Uncs?
These are the Rust Pop Watch lists that include United Uncs: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on United Uncs mean?
For the server browser, United Uncs lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does United Uncs rank against other Rust servers?
Player hours over the last week rank United Uncs at #14,885, within the top 67% of ranked servers.
How many players are on United Uncs right now?
United Uncs went quiet 8 days 11 hours ago and is offline at the moment.
Server details
Is United Uncs online, and how reliable is it?
Down at the moment: United Uncs was last seen 8 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 21 October 2026.
Where is United Uncs located?
No region is published by United Uncs. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.15.199:26955.
Which Rust version is United Uncs on?
Rust network protocol 2634 and build 167781 is the version United Uncs runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on United Uncs?
United Uncs's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 12 hours.
Rules and settings
Which map does United Uncs run?
The procedural map on United Uncs measures 1,500 and comes from the game with seed 50000. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on United Uncs?
No gather rate appears in the name of United Uncs. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join United Uncs?
The console method: start Rust, press F1, and type client.connect 135.148.15.199:26955. Launch Rust on this page is another way, opening Rust via Steam and connecting.