Siunattu
Online 135.148.15.62:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC33d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Siunattu?
You'll find Siunattu on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Siunattu mean?
For the server browser, Siunattu lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Siunattu rank against other Rust servers?
Player hours over the last week rank Siunattu at #6,583, within the top 30% of ranked servers.
How many players are on Siunattu right now?
The current tally at Siunattu: 0 players across 40 slots. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.
Server details
Is Siunattu online, and how reliable is it?
As of now, Siunattu is online. About 34 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 94%, with 158 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Siunattu run smoothly?
Its server fps over the last 48 hours averaged 216, with 161 as the lowest. At its peak it held 50,873 entities: buildings, deployables and all the rest. The highest memory usage was 4,035 MB. Players feel lag when fps drops and the entity count climbs.
Where is Siunattu located?
No region is published by Siunattu. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 135.148.15.62:28015.
Which Rust version is Siunattu on?
Rust network protocol 2635 and build 168909 is the version Siunattu runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Siunattu when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 4 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Siunattu?
No next wipe can be predicted for Siunattu: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 7 hours is when the present world was made.
Rules and settings
Which map does Siunattu run?
Generated by the game with seed 123457, the map on Siunattu is procedural and 3,100 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Siunattu?
No gather rate appears in the name of Siunattu. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Siunattu?
The console method: start Rust, press F1, and type client.connect 135.148.15.62:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.