rust6424
Online 135.148.150.128:60433 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rust6424?
You'll find rust6424 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on rust6424 mean?
The game's server browser picks up these tags from rust6424: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does rust6424 rank against other Rust servers?
A seven-day player-hours placing of #10,161 puts rust6424 in the top 46% of all ranked servers.
How many players are on rust6424 right now?
The current tally at rust6424: 0 players across 100 slots. Averaging 0 players across seven days, it topped out at 2.
Server facts
Is rust6424 online, and how reliable is it?
rust6424 is live at the moment. About 4 days ago is when it last restarted, judging by its uptime. The last 3 full days saw uptime of 99%, with 71 out of 72 hours online. The first time Rust Pop Watch saw it was 25 October 2026.
Does rust6424 run smoothly?
The 48-hour average was 178 server fps, with a low of 12. Entities reached a maximum of 51,469: buildings, deployables and everything else. The highest memory usage was 2,650 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is rust6424 located?
There is no region from rust6424. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.150.128:60433.
Which Rust version is rust6424 on?
On Linux, rust6424 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on rust6424?
An estimate from the force wipe gives rust6424's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 4 days 2 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does rust6424 run?
A procedural map of 3,000 with seed 831131816 is what rust6424 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on rust6424?
No gather rate appears in the name of rust6424. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join rust6424?
Enter client.connect 135.148.150.128:60433 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.