[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 04:13 UTC, in 1d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Scrap Kings 2x | BiWeekly | Quad?
These are the Rust Pop Watch lists that include [US] Scrap Kings 2x | BiWeekly | Quad: 2x Rust servers, live, Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What do the server tags on [US] Scrap Kings 2x | BiWeekly | Quad mean?
These are the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [US] Scrap Kings 2x | BiWeekly | Quad rank against other Rust servers?
The last seven days of player hours place [US] Scrap Kings 2x | BiWeekly | Quad at #15,269, in the top 69% of all ranked servers.
How many players are on [US] Scrap Kings 2x | BiWeekly | Quad right now?
The current tally at [US] Scrap Kings 2x | BiWeekly | Quad: 0 players across 250 slots. Across the past week it drew an average of 0 players.
About the server
Is [US] Scrap Kings 2x | BiWeekly | Quad online, and how reliable is it?
As of now, [US] Scrap Kings 2x | BiWeekly | Quad is online. Based on the uptime it reports, the last restart was about 20 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [US] Scrap Kings 2x | BiWeekly | Quad run smoothly?
The 48-hour average was 231 server fps, with a low of 162. Entities reached a maximum of 30,891: buildings, deployables and everything else. Memory use peaked at 1,468 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] Scrap Kings 2x | BiWeekly | Quad located?
No region tag comes from [US] Scrap Kings 2x | BiWeekly | Quad, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 135.148.150.139:60403.
Which Rust version is [US] Scrap Kings 2x | BiWeekly | Quad on?
Rust network protocol 2635 and build 168909 is the version [US] Scrap Kings 2x | BiWeekly | Quad runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [US] Scrap Kings 2x | BiWeekly | Quad when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 4 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [US] Scrap Kings 2x | BiWeekly | Quad?
The prediction follows its tag, since too few of [US] Scrap Kings 2x | BiWeekly | Quad's wipes are on record to confirm the schedule. Come Saturday 31 October at 04:13 UTC, the next wipe is expected. Its current world has been live for 26 days 22 hours. Its tags set out a wipe schedule of one wipe every two weeks.
Rules and settings
Which map does [US] Scrap Kings 2x | BiWeekly | Quad run?
A procedural map of 2,500 with seed 1 is what [US] Scrap Kings 2x | BiWeekly | Quad runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US] Scrap Kings 2x | BiWeekly | Quad?
The name says it: [US] Scrap Kings 2x | BiWeekly | Quad gathers at 2x. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [US] Scrap Kings 2x | BiWeekly | Quad?
Enter client.connect 135.148.150.139:60403 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.