DOT-TEST-Rust
Offline 135.148.39.132:27015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DOT-TEST-Rust?
You'll find DOT-TEST-Rust on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DOT-TEST-Rust mean?
The game's server browser picks up these tags from DOT-TEST-Rust: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DOT-TEST-Rust rank against other Rust servers?
Player hours over the last week rank DOT-TEST-Rust at #16,952, within the top 71% of ranked servers.
How many players are on DOT-TEST-Rust right now?
The last sighting of DOT-TEST-Rust was 32 days 13 hours ago, and it is offline now.
Server facts
Is DOT-TEST-Rust online, and how reliable is it?
The server DOT-TEST-Rust is not online now; 32 days 13 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 27 September 2026.
Where is DOT-TEST-Rust located?
No region is published by DOT-TEST-Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.39.132:27015.
Which Rust version is DOT-TEST-Rust on?
On Linux, DOT-TEST-Rust runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on DOT-TEST-Rust?
The record of DOT-TEST-Rust's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 32 days 13 hours.
The rules
Which map does DOT-TEST-Rust run?
A procedural map is what DOT-TEST-Rust runs, generated by the game.
What are the rules and settings on DOT-TEST-Rust?
No gather rate appears in the name of DOT-TEST-Rust. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join DOT-TEST-Rust?
The console method: start Rust, press F1, and type client.connect 135.148.39.132:27015. Launch Rust on this page is another way, opening Rust via Steam and connecting.