The Hunting Lodge Test
Offline 135.181.179.111:28019 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include The Hunting Lodge Test?
These Rust Pop Watch lists include The Hunting Lodge Test: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on The Hunting Lodge Test mean?
For the server browser, The Hunting Lodge Test lists these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167819 (Build): It's on game build 167819; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does The Hunting Lodge Test rank against other Rust servers?
A seven-day player-hours placing of #15,348 puts The Hunting Lodge Test in the top 69% of all ranked servers.
How many players are on The Hunting Lodge Test right now?
The last sighting of The Hunting Lodge Test was 8 days ago, and it is offline now.
About the server
Is The Hunting Lodge Test online, and how reliable is it?
The server The Hunting Lodge Test is not online now; 8 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 October 2026.
Where is The Hunting Lodge Test located?
There is no region from The Hunting Lodge Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 135.181.179.111:28019.
Which Rust version is The Hunting Lodge Test on?
Rust network protocol 2635 and build 167819 is the version The Hunting Lodge Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on The Hunting Lodge Test?
The record of The Hunting Lodge Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days.
The rules
Which map does The Hunting Lodge Test run?
A procedural map is what The Hunting Lodge Test runs, generated by the game.
What are the rules and settings on The Hunting Lodge Test?
Nothing in the name tells you the gather rate on The Hunting Lodge Test. The group limit is 8 players, the game's default. It runs pve, no fighting other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join The Hunting Lodge Test?
The console method: start Rust, press F1, and type client.connect 135.181.179.111:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.